Monster Mayhem: Over 30 different monsters, four huge bosses and 36 huge levels.Ī Wizard's Tale: Game saves, selectable skill levels and four cheat passwords!Ĭontroller Support: Partial Xbox 360 Controller support. Six is the Magic Number: Over 6 megs of 256-color VGA animated graphics. So Smooth, It's Magic: Smooth 360-degree scrolling, with a parallax background. There are potions that give Hocus the ability to shoot rapidly, jump higher, teleport and fire a devastating energy blast, among others. Hocus is armed with a standard magic spell (he's not yet a full Wizard, after all), but he can find several potions that give him a temporary boost of magical energy. Hocus Pocus is a action platform game, with exciting puzzles built into each level's structure. After every two levels of play the level graphics, background and enemies completely change, giving this game unparalleled variety. Survive, and Hocus becomes a full-fledged, card carrying Wizard. For many it's a one-way trip.Īlong the way Hocus will encounter dragons, imps, ghosts and 30 more unique creatures, demons and enemies. Remove it from your stack and place it in a pile off to the side.This mission will take Hocus to 16 unique realms, each filled with unique dangers and enemies. If you shout, "Kazaam!" and then point out the wrong card or take too long to point out a card, you must forfeit one of the cards you won out of the game. For a longer or shorter game, decide on a different winning number before starting. The first player to collect 10 cards wins. If none of the cards in the playing area fit the requirements, the first player to shout, "No Match!" collects the card on top of the draw pile. The winner of this round receives the card from the previous round as a bonus. Then start a new round by turning over the next card from the draw pile. If more than one player shouts "Kazaam!" at the same time, remove the face-up card from the draw pile and set it aside. However, Wizard C fits because every attribute is different. A part of this title is distributed under the shareware license. ![]() It is a 256 color VGA game featuring 360 degree scrolling and parallaxing backgrounds. Wizard B does not fit either because he has the same color hat. From Wikipedia, the free encyclopedia: Hocus Pocus is a 1994 side-scrolling platform video game developed by Moonlite Software and published by Apogee Software for MS-DOS. ![]() Wizard A does not fit because even though all clothing parts are different, he is the same size. Look carefully before you speak!Įach round should start with twelve cards face up in the playing areaĮxample: Let's say the skinny wizard on the right is turned over on top of the deck. Hocus Pocus is a young magician apprentice who has two goals in life: to join the Council of Wizards in the land of Lattice, and to marry his sweetheart. If you say "Kazaam!" and then point out an incorrect card, you may not say it again until the next round. (See below for breaking ties).Īfter a player calls out "Kazaam!" no other player may call out "Kazaam!" unless the player is incorrect or until a new card has been turned over from the draw pile. Then move the face up card from the top of the draw pile into the playing area and start the next round by turning over the top card on the draw pile. If everyone agrees that the card is completely different, remove it from the playing area and place it in a face down pile in front of you. When you find a card that fits the requirements, shout, "Kazaam!" and then point it out to the other players. In other words, he must be a different size and all attributes - hat, robe, shoes and wand, must be different colors. Then, without taking turns, all players race to find a wizard from the playing area that is completely different from the wizard on the draw pile card. The first player turns over the top card of the draw pile and places it face up on top of the pile. Select one player to go first, such as the person whose birthday is coming up next. Stack the rest of the deck face down in the center of the 12 face up cards to form the draw pile. Shuffle the deck and deal 12 cards, randomly scattered face up in the middle of the playing area. No two wizards are exactly alike throughout the entire deck! Notice that the wizards come in three different sizes (skinny, medium and wide) and that their hats, wands, robes and shoes are four different colors (red, purple, green and turquoise). As you progress, the levels quickly get complex. But don’t let the minimalist visuals fool youthe game’s intelligent, abstract puzzles force you to look at things in a new way, like a cubist translation of Monument Valley. You swipe to move a red cube along a latticework of plain gray beams. Setupīefore playing, take some time to look over the cards. At a glance, hocus doesn’t look very complicated. ![]() Look carefully at the cardsthe small, medium and large wizards all appear the same but are. ![]() Be the first player to collect 10 cards by identifying wizards that have nothing in common with the card in the center. Set your sights on this fast-paced card game of visual trickery.
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